Talk:Change Log: Difference between revisions
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>Quenty No edit summary |
>Quenty No edit summary |
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::My job is to dump the data as soon as possible. Wiki editors can then make it organized as they like. Also, let's start cross-linking text from the change log to the thing that was changed, if we have a page for it. i.e. Wikify it.--[[User:Reesemcblox|Reesemcblox]] 12:45, 2 February 2012 (EST) | ::My job is to dump the data as soon as possible. Wiki editors can then make it organized as they like. Also, let's start cross-linking text from the change log to the thing that was changed, if we have a page for it. i.e. Wikify it.--[[User:Reesemcblox|Reesemcblox]] 12:45, 2 February 2012 (EST) | ||
:::Can I take official responsibility for this? I suggested it and got a [[User:Quenty/Appeal|petition]] going. I also like graphical design stuff, so it will look good. :D {{User:Quenty/sig|date=February 3}} | :::Can I take official responsibility for this? I suggested it and got a [[User:Quenty/Appeal|petition]] going. I also like graphical design stuff, so it will look good. :D {{User:Quenty/sig|date=February 3}} | ||
==New Template== | |||
I made a [[User:Quenty/ChangeLogTemplate|new template]]. :D What do you think? The bullets screw it up a ton. | |||
{{User:Quenty/ChangeLogTemplate | |||
|version=0.50.0 | |||
|name= | |||
|date=02/01/2012 | |||
|type=Client | |||
|summery=This update was the first update to be included in the change log on the wiki. Substantial bug fixes were made, including studio glitches. | |||
|studiobugfix= | |||
*CoreGui Notification Script Errors out: nil or missing argument | |||
*Hardware Mouse: | |||
**clicking right mouse button causes cursor to blink | |||
**Windows cursor is flickering through the game cursor when zooming in to the 1st person mode | |||
**Windows cursor is flickering through the game cursor while typing in first person mode | |||
*Mac Studio: | |||
**Getting closed after selecting "Cancel" in "Save as" dialog window | |||
**InsertObject: Cannot find the target place" message | |||
**Publish to Roblox... page Cancels and closes does not work | |||
**Unable to edit script after performing "Find" -> "Replace" action | |||
**Can't drag and drop models from the [[toolbox]] | |||
**Crash on 10.5 | |||
**System cursor remains visible through game cursor. | |||
*Missing plugins in [[Studio]] | |||
*Mouse cursor flickering when clicking right mouse button | |||
*Qt Studio | |||
**regression with [[Toolbox]] view - html is cutoff, no scroll bars | |||
**re-selecting the active studio tool seems to engage the null tool | |||
**Strip out unwanted [[GUI]] items in a Studio document | |||
**Axis Move on parts (from auto-join [[toolbar]]) should have a grid | |||
*Studio: | |||
**RotateParts -- grid doesn't appear when part is grabbed for rotation | |||
*Undroppable --> Droppable | |||
*xStudio: | |||
**Order of objects in Explorer view is not consistent with legacy [[Studio]] | |||
**Better default arrangement for [[Toolbox]] | |||
|websitechange= | |||
*Top Gametest crash:RobloxApp!RBX::MeshContentProvider:: | |||
*Track web fix: edit and build buttons don't work with the latest qt studio build | |||
|renderingfix= | |||
*Crosshair on the cylinder sides remains visible through the [[fog]] | |||
*Diamond Plate texture does not show up on some machines | |||
*Explosion particles have visible square backgound | |||
*[[Fog]] + High Quality Plastic = Weird Fog | |||
*OpenGL: bridge [[parts]] remains visible through the [[fog]] | |||
*Particles dont seem to get fogged twice becoming white when the fog is thick | |||
*Plastic w/Reflectance property on is not being fogged like the other materials | |||
*White gaps in [[terrain]] texture | |||
|newobjects= | |||
*Create [[TextScaled (Property)|TextScaled]] Property | |||
*[[CameraMode (Property)|Player.CameraMode]] Property - Allow Locking [[Camera]] in First Person | |||
*[[FieldOfView (Property)|Camera.FieldOfView]] Property - Allow changing field of view (zooming) | |||
|onlinebugfix= | |||
*Players Dropping Connection after Loading Map | |||
*Poor physics performance in [[terrain]] and happy home mixed [[place]] | |||
*Reset All button in personal build server destroyed the character - it never came back | |||
*Server using wrong send threshold - should be client-determined | |||
|luafix= | |||
*ScriptContext.GetScriptStats returns a nested tuple instead of an array | |||
*Tool fires two simultaneous Equipped signals | |||
}} |
Revision as of 01:53, 3 February 2012
This page is to be edited and updated by appointed ROBLOX staff only, who will get the change logs from the devs. Reesemcblox
- Hum, I think you forgot the LoadingGui object.
Organization
I think it should be organized, not be a huge block of text. Use wikitables.
- I'm trying to make a template, but have lots of homework. :D - Quenty (talk • February 2)
- My job is to dump the data as soon as possible. Wiki editors can then make it organized as they like. Also, let's start cross-linking text from the change log to the thing that was changed, if we have a page for it. i.e. Wikify it.--Reesemcblox 12:45, 2 February 2012 (EST)
New Template
I made a new template. :D What do you think? The bullets screw it up a ton.
02/01/2012 - 0.50.0
02/01/2012 | Client 0.50.0
Version: 0.50.0Type: Client
- CoreGui Notification Script Errors out: nil or missing argument
- Hardware Mouse:
- clicking right mouse button causes cursor to blink
- Windows cursor is flickering through the game cursor when zooming in to the 1st person mode
- Windows cursor is flickering through the game cursor while typing in first person mode
- Mac Studio:
- Getting closed after selecting "Cancel" in "Save as" dialog window
- InsertObject: Cannot find the target place" message
- Publish to Roblox... page Cancels and closes does not work
- Unable to edit script after performing "Find" -> "Replace" action
- Can't drag and drop models from the toolbox
- Crash on 10.5
- System cursor remains visible through game cursor.
- Missing plugins in Studio
- Mouse cursor flickering when clicking right mouse button
- Qt Studio
- Studio:
- RotateParts -- grid doesn't appear when part is grabbed for rotation
- Undroppable --> Droppable
- xStudio:
- Top Gametest crash:RobloxApp!RBX::MeshContentProvider::
- Track web fix: edit and build buttons don't work with the latest qt studio build
- Crosshair on the cylinder sides remains visible through the fog
- Diamond Plate texture does not show up on some machines
- Explosion particles have visible square backgound
- Fog + High Quality Plastic = Weird Fog
- OpenGL: bridge parts remains visible through the fog
- Particles dont seem to get fogged twice becoming white when the fog is thick
- Plastic w/Reflectance property on is not being fogged like the other materials
- White gaps in terrain texture
- Create TextScaled Property
- Player.CameraMode Property - Allow Locking Camera in First Person
- Camera.FieldOfView Property - Allow changing field of view (zooming)
- Players Dropping Connection after Loading Map
- Poor physics performance in terrain and happy home mixed place
- Reset All button in personal build server destroyed the character - it never came back
- Server using wrong send threshold - should be client-determined
- ScriptContext.GetScriptStats returns a nested tuple instead of an array
- Tool fires two simultaneous Equipped signals