Talk:Anim8tor exporter script: Difference between revisions

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The Debug Output says this: <br><code>internal error on line 28: ScriptObject::InitExecution<>: missing file descriptor</code><br> What does that mean? {{User:Typhoon/sig}}
The Debug Output says this: <br><code>internal error on line 28: ScriptObject::InitExecution<>: missing file descriptor</code><br> What does that mean? {{User:Typhoon/sig}}
It means the script doesn't work. I get it too. Although I doubt Gamer3D will fix this, as making meshes is "UnSupported". Sorry. {{User:Outofspace/sig}}

Revision as of 23:13, 15 July 2008

How Does it Work??????? Wow. Does this work? --Telamon 12:11, 25 February 2008 (CST)

Yes, it does! :D I can now make custom hats for my places, But people have to enter it in solo mode first.

Yes. It does work. ---Gamer3D 15:41, 21 April 2008 (CDT)

It won't work with my anim8or could someone please explain?? ---Wuzeman

Did you read the installation instructions in the article or is there another problem? -OutOfSpace 09:57pm CST May 10, 2008

I don't know how to save something as an .a8s file ---Wuzeman

Open anim8tor, make your mesh, then goto File> Save. --Outofspace 18:04, 26 May 2008 (CDT)

It says "Place this script (as a .a8s file) in the folder." I can't make the script an .a8s file?? Wuzeman

You have to put the script on Notepad then go to File > Save As > Then select the thing that says "Text Documents (.txt) and change it to "All Files (*.*).

Then you put "MeshImport.a8s" as the Name of the script. CoolJB1

Actually, you can save it as *.a8s, that works just as well. --Dingdong272 14:22, 7 June 2008 (CDT)

Can someone explain every exact step to put my own mesh, I made in Anim8or, to a brick no ROBLOX please! Username: PenguinBuddiesInc. ROBLOX Username: HiSpongeBob

When I Try To Run The Script It Has This Debug Output Window. Also What Do I Do When I Have The Script Loaded And My Mesh Finished Do I Click Convert To Mesh? --Wuzeman

The output window means you're doing it right. Then, go to Object>Export and export it as a ROBLOX:plug-in.

Thanks for the exporting thing =D CoolJB1

See, one little detail can mess EVERYTHING up! AKA, using WordPad instead of NotePad (which I did, not knowing the difference between the two). Now, how do you get the mesh INTO Studio?

Yah How Do You Put The Mesh Into Roblox Do You Upload It As The TextureId Or What Please Tell-- Wuzeman

The Debug Output says this:
internal error on line 28: ScriptObject::InitExecution<>: missing file descriptor
What does that mean? Ty\/II

It means the script doesn't work. I get it too. Although I doubt Gamer3D will fix this, as making meshes is "UnSupported". Sorry. ⇒OutOfSpace