Talk:Anim8tor exporter script: Difference between revisions

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>Takuanuve
m how to use?
>Mr Doom Bringer
m Reverted edit of Takuanuve, changed back to last version by Dingdong272
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Actually, you can save it as *.a8s, that works just as well. --[[User:Dingdong272|Dingdong272]] 14:22, 7 June 2008 (CDT)
Actually, you can save it as *.a8s, that works just as well. --[[User:Dingdong272|Dingdong272]] 14:22, 7 June 2008 (CDT)
== how to use? ==
how exlactly do i use it? i do everything you tell me to do then go i go to "run script" and.... nothing happens... so what do i do after that?

Revision as of 20:32, 9 June 2008

How Does it Work??????? Wow. Does this work? --Telamon 12:11, 25 February 2008 (CST)

Yes, it does! :D I can now make custom hats for my places, But people have to enter it in solo mode first.

Yes. It does work. ---Gamer3D 15:41, 21 April 2008 (CDT)

It won't work with my anim8or could someone please explain?? ---Wuzeman

Did you read the installation instructions in the article or is there another problem? -OutOfSpace 09:57pm CST May 10, 2008

I don't know how to save something as an .a8s file ---Wuzeman

Open anim8tor, make your mesh, then goto File> Save. --Outofspace 18:04, 26 May 2008 (CDT)

It says "Place this script (as a .a8s file) in the folder." I can't make the script an .a8s file?? Wuzeman

You have to put the script on Notepad then go to File > Save As > Then select the thing that says "Text Documents (.txt) and change it to "All Files (*.*).

Then you put "MeshImport.a8s" as the Name of the script. CoolJB

Actually, you can save it as *.a8s, that works just as well. --Dingdong272 14:22, 7 June 2008 (CDT)