TakeDamage (Method): Difference between revisions
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>ArceusInator Example |
>Camoy used clear floats |
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{{Example|<pre> | |||
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) | |||
</pre>}} | |||
{{Example| | |||
<pre> | |||
game.Players.LocalPlayer.Character.Humanoid:TakeDamage( 99 ) | |||
</pre> | |||
}} | |||
[[Category:Methods]] | [[Category:Methods]] |
Revision as of 12:33, 30 December 2010
TakeDamage( number damage ) | |
Returns | nil |
Description: | Subtracts the damage from the health of the targetted humanoid unless a ForceField is present. |
Member of: | Humanoid |
Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99)