SurfaceInput (Property): Difference between revisions
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|property = [[Enum]] ''SurfaceInputType'' | |property = [[Enum]] ''SurfaceInputType'' | ||
|description = Sets what the surface's input is. | |description = Sets what the surface's input is. | ||
|object = [[Part]] | |object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]] | ||
|}} | |}} | ||
Revision as of 19:08, 6 August 2008
SurfaceInput | |
Property | Enum SurfaceInputType |
Description | Sets what the surface's input is. |
Member of | [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]] |
The InputType Enum set contains 13 numbers:
- 0: NoInput
- 1: LeftTread
- 2: RightTread
- 3: Steer
- 4: Throtle
- 5: (unused)
- 6: UpDown
- 7: Action1
- 8: Action2
- 9: Action3
- 10: Action4
- 11: Action5
- 12: Constant
- 13: Sin