SetMessage (Method): Difference between revisions

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{{Locked}}
{{Locked}}
{|
<onlyinclude>{{Method|name = SetMessage
|<onlyinclude>{{Method|name = SetMessage
|arguments = [[string]] '''message text'''
|arguments = [[string]] '''message text'''
|returns = [[nil]]
|returns = [[nil]]
|description = Creates a GUI message similar to ones seen when loading a game.
|description = Creates a GUI message similar to ones seen when loading a game.
|object = [[DataModel]]
|object = [[DataModel]]
|}}</onlyinclude>
}}</onlyinclude>
|}
[[Image:setmessage.jpg]]
[[Image:setmessage.jpg]]
[[Category:Methods]]

Revision as of 16:10, 30 August 2010

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
SetMessage( string message text )
Returns nil
Description: Creates a GUI message similar to ones seen when loading a game.
Member of: [[RBX.lua.DataModel (Object)|DataModel]]