SaveNumber (Method): Difference between revisions
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>ArceusInator SaveNumber |
>ArceusInator example |
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[[Category:Methods]] | [[Category:Methods]] | ||
{{Example|In one server...<pre> | |||
game.Players.LocalPlayer:SaveNumber( testNumber, 24 ) | |||
</pre> | |||
In another server...<pre> | |||
print( game.Players.LocalPlayer:LoadNumber( testNumber ) ) --> 24/pre>}} |
Revision as of 16:24, 16 January 2011
Roblox Preliminary:This item is Roblox Preliminary. It is currently locked while the developers test it, but may be released later.
SaveNumber( String key, Number value ) | |
Returns | nil |
Description: | Saves a number value that can be reloaded from any server via LoadNumber |
In Object: | Player |
Example
In one server...game.Players.LocalPlayer:SaveNumber( testNumber, 24 )In another server...
print( game.Players.LocalPlayer:LoadNumber( testNumber ) ) --> 24/pre>