SaveBoolean (Method): Difference between revisions

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>SoulStealer9875
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>MrNicNac
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Line 1: Line 1:
<onlyinclude>{{AdminOnlyMethod
<onlyinclude>{{Method
|name                = SaveBoolean
|name                = SaveBoolean
|arguments            = [[String]] key, [[Bool]] value
|arguments            = [[String]] key, [[Bool]] value

Revision as of 15:47, 9 July 2011

SaveBoolean( String key, Bool value )
Returns nil
Description: Saves a boolean value that can be reloaded from any server via LoadBoolean
Member of: Player


game.Players.PlayerAdded:connect(function(newPlayer)
	newPlayer:WaitForDataReady()
	newPlayer:SaveBoolean("Bool", game.Workspace.Boolean)
end)