RobloxLocked (Property): Difference between revisions

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>Legend26
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>JulienDethurens
Instance::Remove is deprecated; changing to Instance::Destroy.
Line 32: Line 32:
This means that if Workspace.RobloxLocked is true, then everything in the Workspace will act as if it was RobloxLocked.
This means that if Workspace.RobloxLocked is true, then everything in the Workspace will act as if it was RobloxLocked.
{{Example|[[Script]]:<pre>
{{Example|[[Script]]:<pre>
game.CoreGui.RobloxGui:Remove() -- nope</pre>
game.CoreGui.RobloxGui:Destroy() -- nope</pre>
[[Command Bar]]:<pre>
[[Command Bar]]:<pre>
game.CoreGui.RobloxGui.RobloxLocked = false</pre>
game.CoreGui.RobloxGui.RobloxLocked = false</pre>
[[Script]]:<pre>
[[Script]]:<pre>
game.CoreGui.RobloxGui:Remove() -- still no</pre>
game.CoreGui.RobloxGui:Destroy() -- still no</pre>
[[Command Bar]]:<pre>
[[Command Bar]]:<pre>
game.CoreGui.RobloxLocked = false</pre>
game.CoreGui.RobloxLocked = false</pre>
[[Script]]:<pre>
[[Script]]:<pre>
game.CoreGui.RobloxGui:Remove() -- Yes!</pre>}}
game.CoreGui.RobloxGui:Destroy() -- Yes!</pre>}}


[[Category:Properties]]
[[Category:Properties]]

Revision as of 03:50, 23 January 2012

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
RobloxLocked
Property Bool RobloxLocked
Description If true, the object and its descendants cannot be indexed or edited by a Script or LocalScript and will throw an error if it is attempted.
Member of Instance


Example
If using the Command Bar or a CoreScript...
game.Workspace.Part.RobloxLocked = true -- sets the Part's RobloxLocked to true
If using a Script or LocalScript...
game.Workspace.Part.RobloxLocked = true --> Unknown exception


RobloxLocked doesn't get saved

Therefore, you can set an object's RobloxLocked to true, but unless you found some way to do that with a CoreScript at the start of the game, you will still be able to access the object from a Script or LocalScript. There are, however, some objects that are RobloxLocked by default.

Example
Command Bar:
Workspace.Part.RobloxLocked = true

print( Workspace.Part.RobloxLocked ) --> true
Script:
script.Parent = Workspace.Part -- does not error because RobloxLocked is false by default for this object

script.Parent = game.CoreGui --> Unknown exception
--Errors because CoreGui has RobloxLocked set to true by default


RobloxLocked-ness is inherited

This means that if Workspace.RobloxLocked is true, then everything in the Workspace will act as if it was RobloxLocked.

Example
Script:
game.CoreGui.RobloxGui:Destroy() -- nope
Command Bar:
game.CoreGui.RobloxGui.RobloxLocked = false
Script:
game.CoreGui.RobloxGui:Destroy() -- still no
Command Bar:
game.CoreGui.RobloxLocked = false
Script:
game.CoreGui.RobloxGui:Destroy() -- Yes!