Reflectance (Property): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>NXTBoy
Fixed
>Quenty
No edit summary
Line 10: Line 10:
{{clear floats}}
{{clear floats}}


Reflectance is how shiny an object appears. At the moment there is only one texture for the bricks, so they just appear to reflect the default cloudy skybox. They do not act as mirrors.
Reflectance is how shiny an object appears. At the moment there is only one texture for the bricks, so they just appear to reflect the default cloudy skybox. They do not act as mirrors.  However, ROBLOX may someday change the property so it does. For now, the property can among other things...
 
* Make items look like metals. Several popular choices are..
** Gold
** Silver
** Iron
* Provide a slight sheen to Windows
* Help make water look more realistic
* Create mirrors (slightly fake looking)
* Create fake skybox looks. 


[[Category:Properties]]
[[Category:Properties]]

Revision as of 22:26, 20 March 2012

Reflectance
Property Number Reflectance
Description Sets how reflective the object is. A value of 1 is like chrome, a value of 0 is a concrete wall.
Member of BasePart


Reflectance is how shiny an object appears. At the moment there is only one texture for the bricks, so they just appear to reflect the default cloudy skybox. They do not act as mirrors. However, ROBLOX may someday change the property so it does. For now, the property can among other things...

  • Make items look like metals. Several popular choices are..
    • Gold
    • Silver
    • Iron
  • Provide a slight sheen to Windows
  • Help make water look more realistic
  • Create mirrors (slightly fake looking)
  • Create fake skybox looks.