RBX.lua.Workspace (Service): Difference between revisions

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__NOTOC__
__NOTOC__


The Workspace is where All Bricks are stored. MOST other things such as Scripts, Weapons, Models, and Spawn Points are stored here too. The Workspace is Absolutely NEEDED for a game to function correctly. This article isn't that good but you get the idea.
The Workspace is where All Bricks are stored. MOST other things such as Scripts, Weapons, Models, and Spawn Points are stored here too. The Workspace is absolutely needed for a game to function correctly.
{{service}}
{{service}}
==Functions==
In addition to the global functions, the Workspace also has these functions:<br>
''<font color="red"># indicates a locked function. These should NOT be tampered with.</font>''
*<font color="red">#</font>[[BreakJoints (Function)|BreakJoints()]]
*[[BreakJoints (Function)|BreakJoints()]]
*<font color="red">#</font>[[InsertContent (Function)|InsertContent()]]
*<font color="red">#</font>[[MakeJoints (Function)|MakeJoints()]]
*[[MakeJoints (Function)|MakeJoints()]]
*[[MoveTo (Function)|MoveTo()]]
*<font color="red">#</font>[[SetPhysicsThrottleEnabled (Function)|SetPhysicsThrottleEnabled()]]
*<font color="red">#</font>[[ZoomToExtents (Function)|ZoomToExtents()]]


==Properties==
==Properties==
*[[Controller (Property)|Controller]]
*[[ControllerFlagShown (Property)|ControllerFlagShown]]
*[[CurrentCamera (Property)|CurrentCamera]]
*[[PrimaryPart (Property)|PrimaryPart]]
*[[PrimaryPart (Property)|PrimaryPart]]
*[[ModelInPrimary (Property)|ModelInPrimary]]
==Functions==
*[[InsertContent (Function)|InsertContent()]]
*[[ZoomToExtents (Function)|ZoomToExtents()]]


==Events==
==Events==

Revision as of 20:57, 18 September 2008


The Workspace is where All Bricks are stored. MOST other things such as Scripts, Weapons, Models, and Spawn Points are stored here too. The Workspace is absolutely needed for a game to function correctly.

This is a Game Service; it cannot be created with Instance.new - it must be obtained using the GetService method, or as a child of game.


Functions

In addition to the global functions, the Workspace also has these functions:
# indicates a locked function. These should NOT be tampered with.

Properties

Events

Workspace only incorporates global events