RBX.lua.Tool (Object): Difference between revisions
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== Description == | == Description == | ||
The Tool object acts as a weapon or other object that is stored in a [[RBX.lua.Player (Object)|Player]]'s [[RBX.lua.Backpack|Backpack]]. | The Tool object acts as a weapon or other object that is stored in a [[RBX.lua.Player (Object)|Player]]'s [[RBX.lua.Backpack (Object)|Backpack]]. | ||
When selected, a tool is automatically transferred to the Player's character and it is held in the right hand be default. | When selected, a tool is automatically transferred to the Player's character and it is held in the right hand be default. |
Revision as of 21:34, 1 November 2008
Description
The Tool object acts as a weapon or other object that is stored in a Player's Backpack.
When selected, a tool is automatically transferred to the Player's character and it is held in the right hand be default.
Tools require scripting to function. However, you can create tools that allow you to wear items, such as a temporary hat.
Functions
The Tool object only incorporates global functions.
Properties
In addition to the global properties, the Tool object also has these:
Events
In addition to the global events, the Tool object also has these: