RBX.lua.SpecialMesh (Object): Difference between revisions

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m RBX.Lua.SpecialMesh (Object) moved to RBX.lua.SpecialMesh (Object)
>Mindraker
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In addition to the Global properties, the SpecialMesh also has these:
In addition to the Global properties, the SpecialMesh also has these:


*[[MeshId]]
*[[MeshId (Property)|MeshId]]
*[[MeshType]]
*[[MeshType (Property)|MeshType]]
*[[Scale]]
*[[Scale (Property)|Scale]]
*[[TextureId]]
*[[TextureId (Property)|TextureId]]
*[[VertexColor]]
*[[VertexColor (Property)|VertexColor]]


==Events==
==Events==

Revision as of 17:57, 18 September 2008


The SpecialMesh object is used to change the appearance of a brick.

Functions

The SpecialMesh object only incorporates the global functions.

Properties

In addition to the Global properties, the SpecialMesh also has these:

Events

The SpecialMesh object only incorporates the global events.