RBX.lua.SpecialMesh (Object): Difference between revisions
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{{CatUp|Class reference}} | |||
* | |||
* | The ''SpecialMesh'' object is used to change the appearance of a brick. | ||
* | |||
==Functions== | |||
The SpecialMesh object only incorporates the global functions. | |||
==Properties== | |||
In addition to the Global properties, the SpecialMesh also has these: | |||
*[[MeshId]] | |||
*[[MeshType]] | |||
*[[Scale]] | |||
*[[TextureId]] | |||
*[[VertexColor]] | |||
==Events== | |||
The SpecialMesh object only incorporates the global events. |
Revision as of 04:50, 14 April 2008
The SpecialMesh object is used to change the appearance of a brick.
Functions
The SpecialMesh object only incorporates the global functions.
Properties
In addition to the Global properties, the SpecialMesh also has these:
Events
The SpecialMesh object only incorporates the global events.