RBX.lua.Motor (Object): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Outofspace m Cat. added |
>Anaminus Formatted; added members |
||
Line 1: | Line 1: | ||
{{CatUp|Class reference}} | |||
__NOTOC__ | |||
The | The Motor object can be used for making movable joints between two [[RBX.Lua.Part|Parts]]. They are used to make a character's limbs move. | ||
== | ==Functions== | ||
The Motor object incorporates only the global functions. | |||
==Properties== | |||
In addition to the global properties, the Motor object also has these: | |||
*[[C0]] | |||
*[[C1]] | |||
*[[CurrentAngle]] | |||
*[[DesiredAngle]] | |||
*[[MaxVelocity]] | |||
*[[Part0]] | |||
*[[Part1]] | |||
==Events== | |||
The Motor object incorporates only the global events. | |||
[[Category:ROBLOX Lua Objects]] | [[Category:ROBLOX Lua Objects]] |
Revision as of 23:41, 9 July 2008
The Motor object can be used for making movable joints between two Parts. They are used to make a character's limbs move.
Functions
The Motor object incorporates only the global functions.
Properties
In addition to the global properties, the Motor object also has these:
Events
The Motor object incorporates only the global events.