RBX.lua.LocalScript (Object): Difference between revisions
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>Anaminus mNo edit summary |
>GoldenUrg fix description |
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{{Preliminary}} | {{Preliminary}} | ||
LocalScripts are scripts that only run in | LocalScripts are scripts that only run in three places: | ||
#In the local player's [[RBX.lua.Backpack (Object)|Backpack]] | #In the local player's [[RBX.lua.Backpack (Object)|Backpack]] | ||
#In the local player's character model | #In the local player's character model | ||
#In the local player's [[RBX.lua.PlayerGui (Object)|PlayerGui]] | |||
LocalScripts are intended to be used to create light-weight client-side eye candy | LocalScripts are intended to be used to create light-weight client-side eye candy. | ||
==Functions== | ==Functions== |
Revision as of 03:27, 13 April 2010
Preliminary:This item is under development and is likely to change. Use only for experimental work.
LocalScripts are scripts that only run in three places:
- In the local player's Backpack
- In the local player's character model
- In the local player's PlayerGui
LocalScripts are intended to be used to create light-weight client-side eye candy.
Functions
The LocalScript object only incorporates the global functions.
Properties
In addition to the global properties, the LocalScript object also has these:
Events
The LocalScript object only incorporates the global events.