RBX.lua.LocalScript (Object): Difference between revisions
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{{CatUp|Class reference}} | |||
__NOTOC__ | |||
LocalScripts are scripts that only run in two places: | LocalScripts are scripts that only run in two places: | ||
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LocalScripts are intended to be used to create light-weight client-side eye candy. Because they do not run on the server and are not replicated to other clients, they have zero network overhead. | LocalScripts are intended to be used to create light-weight client-side eye candy. Because they do not run on the server and are not replicated to other clients, they have zero network overhead. | ||
==Functions== | |||
The LocalScript object only incorporates the global functions. | |||
==Properties== | |||
In addition to the global properties, the LocalScript object also has these: | |||
*[[Disabled]] | |||
*[[LinkedSource]] | |||
*[[Source]] | |||
==Events== | |||
The LocalScript object only incorporates the global events. | |||
[[Category:ROBLOX Lua Objects]] | [[Category:ROBLOX Lua Objects]] |
Revision as of 22:57, 9 July 2008
LocalScripts are scripts that only run in two places:
- In the local player's Backpack
- In the local player's character model
LocalScripts are intended to be used to create light-weight client-side eye candy. Because they do not run on the server and are not replicated to other clients, they have zero network overhead.
Functions
The LocalScript object only incorporates the global functions.
Properties
In addition to the global properties, the LocalScript object also has these:
Events
The LocalScript object only incorporates the global events.