RBX.lua.Hole (Object): Difference between revisions

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m RBX.Lua.Hole (Object) moved to RBX.lua.Hole (Object)
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{{CatUp|Class reference}}
{{CatUp|Class reference}}
__NOTOC__
{{Preliminary}}


This creates a black coloured hole within an object.  As of now, the purpose of this is undiscovered, but it was most likely going to be used to stabilize motors, as VelocityMotors have a "hole" property.
This creates a black coloured hole within an object.  As of now, the purpose of this is undiscovered, but it was most likely going to be used to stabilize motors, as VelocityMotors have a "hole" property.

Revision as of 04:52, 14 December 2008


Preliminary:This item is under development and is likely to change. Use only for experimental work.

This creates a black coloured hole within an object. As of now, the purpose of this is undiscovered, but it was most likely going to be used to stabilize motors, as VelocityMotors have a "hole" property.

Functions

The Hole object only uses the global functions.


Properties

In addition to the global properties, the Hole object also uses these:


Events

The Hole object only incorporates the global events.