RBX.lua.BodyGyro (Object): Difference between revisions
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{{CatUp|Class reference}} | |||
The BodyGyro object acts like a real gyroscope, it attempts to keep a fixed orientation of it's parent relative to the BodyGyro's cframe. You can change the cframe to look at a certain spot, or track a player or object, making for a very cool looking cannon. | The BodyGyro object acts like a real gyroscope, it attempts to keep a fixed orientation of it's parent relative to the BodyGyro's cframe. You can change the cframe to look at a certain spot, or track a player or object, making for a very cool looking cannon. | ||
Revision as of 17:49, 17 August 2007
The BodyGyro object acts like a real gyroscope, it attempts to keep a fixed orientation of it's parent relative to the BodyGyro's cframe. You can change the cframe to look at a certain spot, or track a player or object, making for a very cool looking cannon.
Functions
The BodyGyro incorporates only the global functions.
Properties
The BodyGyro has all of the global properties, as well as these:
Events
The BodyGyro incorporates only the global events.