PlayerRemoving (Event): Difference between revisions
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>JulienDethurens No edit summary |
>SCARFACIAL This had PlayerAdded in the example rather than PlayerRemoving |
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Line 10: | Line 10: | ||
This code will print <samp>A player has left: </samp>, followed by the player's name, everytime a player leaves: | This code will print <samp>A player has left: </samp>, followed by the player's name, everytime a player leaves: | ||
<code lua> | <code lua> | ||
game.Players. | game.Players.PlayerRemoving:connect(function(player) | ||
print("A player has left: " .. player.Name) | print("A player has left: " .. player.Name) | ||
end) | end) |
Revision as of 02:24, 2 March 2012
PlayerRemoving ( Player player ) | |
Description | Fires when a player is leaving the game. |
---|---|
Member of: | Players |
Example
This code will print A player has left: , followed by the player's name, everytime a player leaves:
game.Players.PlayerRemoving:connect(function(player)
print("A player has left: " .. player.Name)
end)