PlayerAdded (Event): Difference between revisions

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<pre>function onPlayerEntered(newPlayer)
<pre>function onPlayerEntered(newPlayer)
wait(10)
wait(10)
newPlayer.Charactor.Head.Color = Color3.new(math.random(), math.random(), math.random())
newPlayer.Character.Head.Color = Color3.new(math.random(), math.random(), math.random())
end  
end  



Revision as of 01:20, 11 September 2008

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In Roblox studio, insert a script into Workspace.
Copy the following script:

function onPlayerEntered(newPlayer)
wait(10) -- How many seconds before the Torso will become transparent
newPlayer.Character.Torso.Transparency = 1 -- The Torso will become transparent.
end

game.Players.PlayerAdded:connect(onPlayerEntered)

Edit the value after "wait" as you please.

You can also make it do other things, like make the player's head change to a completly random color.

function onPlayerEntered(newPlayer)
wait(10)
newPlayer.Character.Head.Color = Color3.new(math.random(), math.random(), math.random())
end 

game.Players.PlayerAdded:connect(onPlayerEntered)