P (Property): Difference between revisions
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
The P is how much power an object will use to get to it's goal. The higher this value, the more power it will use and the faster it will use it. | |||
{{Property| | {{Property| | ||
name = P | name = P | ||
|property = [[ | |property = [[Number]] power | ||
|description = Sets how | |description = Sets how aggressively the object tries to reach its goal. | ||
|object = [[BodyGyro]] [[BodyPosition]] [[RBX.lua.BodyVelocity (Object)|BodyVelocity]] | |object = [[BodyGyro]] [[BodyPosition]] [[RBX.lua.BodyVelocity (Object)|BodyVelocity]] | ||
|}} | |}} | ||
[[Category:Properties]] | [[Category:Properties]] |
Revision as of 21:33, 23 March 2010
The P is how much power an object will use to get to it's goal. The higher this value, the more power it will use and the faster it will use it.
P | |
Property | Number power |
Description | Sets how aggressively the object tries to reach its goal. |
Member of | [[RBX.lua.BodyGyro BodyPosition BodyVelocity (Object)|BodyGyro BodyPosition BodyVelocity]] |