MeshType (Enum): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Mindraker
mNo edit summary
>Trappingnoobs
Goes along with new Enum scheme now.
Line 1: Line 1:
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 1px solid #f00;"
|+ <big>The MeshType [[Enum]] is used to set What type of mesh the SpecialMesh is. It holds 7 values.</big>
{{EnumTitle|colspan=3|The MeshType [[Enum]] is used to set What type of mesh the SpecialMesh is. It holds 7 values.}}
|-
|-
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span>
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span>

Revision as of 09:53, 9 July 2011

The MeshType Enum is used to set What type of mesh the SpecialMesh is. It holds 7 values.
Enum Name Description
0 Head Makes the object head-shaped.
1 Torso Makes the object torso-shaped.
2 Wedge Makes the object triangle-shaped.
3 Sphere Makes the object sphere-shaped.
4 Cylinder Makes the object cylinder-shaped.
5 FileMesh Allows a custom mesh, specified by the MeshId, to be used.
6 Brick Makes the object brick-shaped.