LoadCharacter (Method): Difference between revisions

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>ArceusInator
Replaced "inGame" with "loadAnimationWithCharacter" to make it easier to understand
>Legend26
Anyone know what the "InGame" argument is supposed to do?
Line 3: Line 3:
<onlyinclude>{{Method
<onlyinclude>{{Method
|name = LoadCharacter
|name = LoadCharacter
|arguments = [[Bool]] ''loadAnimationWithCharacter''
|arguments = [[Bool]] ''inGame = true''
|description = Will load the character, used is resurrection.  The argument is not necessary for this operation.  Passing it false will load the character without animation.
|protected = yes
|description = Creates a new character for the player and places it in the [[workspace]].
|object = Player
|object = Player
}}</onlyinclude>
}}</onlyinclude>

Revision as of 21:05, 22 January 2012

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
LoadCharacter( Bool inGame = true )
Returns nil
Description: Creates a new character for the player and places it in the workspace.
Member of: Player