LoadCharacter (Method): Difference between revisions
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>3dGen Got rid of the brackets around "Player" |
>Camoy No edit summary |
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{{Locked}} | {{Locked}} | ||
<onlyinclude>{{Method|name = LoadCharacter | |||
|arguments = [[ | <onlyinclude>{{Method | ||
|name = LoadCharacter | |||
|description = Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation | |arguments = [[Bool]] '''inGame''' | ||
|description = Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation. | |||
|object = Player | |object = Player | ||
}}</onlyinclude> | }}</onlyinclude> | ||
{{clear floats}} | |||
[[Category:Methods]] | [[Category:Methods]] |
Revision as of 13:16, 27 December 2010
Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
LoadCharacter( Bool inGame ) | |
Returns | nil |
Description: | Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation. |
Member of: | Player |