LoadCharacter (Method): Difference between revisions

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>3dGen
Got rid of the brackets around "Player"
>Camoy
No edit summary
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{{Locked}}
{{Locked}}
<onlyinclude>{{Method|name = LoadCharacter
 
|arguments = [[boolean]] '''inGame'''
<onlyinclude>{{Method
|returns = [[nil]]
|name = LoadCharacter
|description = Will load the character, used is resurrection.  The argument is not necessary for this operation.  Passing it false will load the character without animation
|arguments = [[Bool]] '''inGame'''
|description = Will load the character, used is resurrection.  The argument is not necessary for this operation.  Passing it false will load the character without animation.
|object = Player
|object = Player
}}</onlyinclude>
}}</onlyinclude>
{{clear floats}}
[[Category:Methods]]
[[Category:Methods]]

Revision as of 13:16, 27 December 2010

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
LoadCharacter( Bool inGame )
Returns nil
Description: Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation.
Member of: Player