LoadCharacter (Function): Difference between revisions
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>Camoy Added a bit more info. |
>Blocco It returns nil, not n/a. |
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name = LoadCharacter | name = LoadCharacter | ||
|arguments = [[Bool]] ''ingame'' | |arguments = [[Bool]] ''ingame'' | ||
|returns = | |returns = nil | ||
|description = Well load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation | |description = Well load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation | ||
|object = [[RBX.lua.Player (Object)|Player]] | |object = [[RBX.lua.Player (Object)|Player]] |
Revision as of 21:11, 12 August 2010
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