Jumping (Event): Difference between revisions
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>Camoy No edit summary |
>Camoy Example added |
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{| | {| | ||
|<onlyinclude>{{Event | |<onlyinclude>{{Event|name = Jumping | ||
|name = Jumping | |arguments = [[Bool]] ''active'' | ||
|arguments = [[Bool]] '' | |description = Fired when player is jumping. | ||
|description = Fired when player is jumping | |||
|object = [[Humanoid]] | |object = [[Humanoid]] | ||
|}}</onlyinclude> | |}}</onlyinclude> | ||
|} | |} | ||
{{Example|<pre> | |||
game.Workspace.Player.Humanoid.Jumping:connect(function() | |||
print("Jumping") | |||
end) | |||
</pre>}} |