InOut (Property): Difference between revisions

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The [[Enum]] InOut is used to set whether the object is on the edge, inset from the edge, or in the very centre of the side of the Parent. It has 3 numbers:


*0: Edge
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;"
*1: Inset
|+ <big>The InOut [[Enum]] is used to set where the object is on the side of it's parent. It has 3 numbers.</big>
*2: Center
|-
 
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span>
[[Category:Enum]]
| bgcolor="#AB5454"|<span style="color:white">'''Name'''</span>
 
| bgcolor="#AB5454"|<span style="color:white">'''Description'''</span>
[[Category:Properties]]
|-
|0
|Edge
|On the edge of the side.
|-
|1
|Inset
|On the inset of the edge of the side.
|-
|2
|Center
|On the center of the side.
|}

Revision as of 01:08, 14 September 2008

InOut
Property Enum InOut
Description Sets what part of the Parent's side the object is on.
Member of [[RBX.lua.Hole (Object)|Hole]]


The InOut Enum is used to set where the object is on the side of it's parent. It has 3 numbers.
Enum Name Description
0 Edge On the edge of the side.
1 Inset On the inset of the edge of the side.
2 Center On the center of the side.