InOut (Property): Difference between revisions

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Revision as of 23:07, 5 August 2008

InOut
Property Enum InOut
Description Sets what part of the Parent's side the object is on.
Member of [[RBX.lua.Hole (Object)|Hole]]


The Enum InOut is used to set whether the object is on the edge, inset from the edge, or in the very centre of the side of the Parent. It has 3 numbers:

  • 0: Edge
  • 1: Inset
  • 2: Center