Button2DownConnectionCount (Property): Difference between revisions
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>ArceusInator No edit summary |
>SoulStealer9875 No edit summary |
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|object = PlayerMouse | |object = PlayerMouse | ||
|}}</onlyinclude> | |}}</onlyinclude> | ||
{{clear floats}} | |||
{{Example|This example will only work if in a'''LocalScript'''.<pre> | |||
{{Example|<pre> | |||
game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property ) | game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property ) | ||
if property == "Button2DownConnectionCount" then | if property == "Button2DownConnectionCount" then | ||
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end | end | ||
end )</pre>}} | end )</pre>}} | ||
[[Category:Properties]] |
Revision as of 11:27, 16 August 2011
Button2DownConnectionCount | |
Property | Int Button2DownConnectionCount |
Description | Returns the amount of times the right mouse trigger was connected by being pushed. |
Member of | PlayerMouse |
Example
This example will only work if in aLocalScript.game.Players.LocalPlayer.PlayerMouse.Changed:connect( function( property ) if property == "Button2DownConnectionCount" then print( "The Player has pressed the Right Mouse Button " .. game.Players.LocalPlayer.PlayerMouse.Button2DownConnectionCount .. " times." ) end end )