Idled (Event): Difference between revisions

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>Camoy
Example added
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{|
{|
|<onlyinclude>{{Event|
|<onlyinclude>{{Event|name = Idled
name = Idled
|arguments = [[Number]] ''time''
|arguments = [[Number]] ''time''
|description = Fired periodically after the user has been away for a while. Currently this event is only fired for the local Player. ''time'' is the time in seconds that the user has been idle.
|description = Fired periodically after the user has been away for a while. Currently this event is only fired for the local Player. ''time'' is the time in seconds that the user has been idle.
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|}}</onlyinclude>
|}}</onlyinclude>
|}
|}
{{Example|<pre>
game.Players.Player.Idled:connect(function()
  print("Idling")
end)
</pre>}}

Revision as of 14:50, 29 August 2010

Idled ( Number time )
Description Fired periodically after the user has been away for a while. Currently this event is only fired for the local Player. time is the time in seconds that the user has been idle.
Member of: [[RBX.lua.Player (Object)|Player]]
Example
game.Players.Player.Idled:connect(function()
  print("Idling")
end)