How do I ban people from my place?: Difference between revisions
>Armydude123 m rrrrrrrrrrrrreeeeeeeeeevvvvvvvvvvvv |
>Police4000 No edit summary |
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If Telamon and Teladude were in the place, saying "ban tela" would not ban either of them. | If Telamon and Teladude were in the place, saying "ban tela" would not ban either of them. | ||
[[ | ==the final script== | ||
this is the final script that you should have. there are some other ways but this is the way that i make them: | |||
<pre> | |||
speakers = {"?????"} -- Those who can say the command and in case there's already a name, delete that name and put there your own name | |||
banned = {"?????","?????","?????"} -- Those who are banned | |||
function check(name) | |||
print(name) | |||
if #speakers == 0 then print("No speakers") return false end | |||
for i = 1,#speakers do | |||
if (string.upper(name) == string.upper(speakers[i])) then return true end | |||
end | |||
return false | |||
end | |||
function DisplayMessage(text, Wait, parent) | |||
local message = Instance.new("Message") | |||
message.Text = text | |||
message.Name = "Message" | |||
message.Parent = parent | |||
wait(Wait) | |||
if message ~= nil then | |||
message.Parent = nil | |||
end | |||
end | |||
function ban(name, source) | |||
local player = game.Players:FindFirstChild(name) | |||
if player ~= nil then | |||
player.Parent = nil | |||
table.insert(banned,player.Name) | |||
end | |||
end | |||
function BreakDown(msg) | |||
local sep = ", " | |||
local str = sep..msg:sub(6) | |||
fields = {str:match((str:gsub(sep.."[^"..sep.."]*", sep.."([^"..sep.."]*)")))} | |||
return fields | |||
end | |||
function onChatted(msg, recipient, speaker) | |||
local norm = msg | |||
local msg = string.lower(msg) | |||
if not (check(speaker.Name)) then return end | |||
if string.sub(msg,1,5) == "/ban " then | |||
local t = BreakDown(norm) | |||
if msg == "/ban " then DisplayMessage("Please specify player(s)",2,speaker) return end | |||
if #t > 0 then | |||
for i = 1,#t do | |||
print("\""..t[i].."\"") | |||
local player = game.Players:FindFirstChild(t[i]) | |||
if player ~= nil then | |||
ban(player.Name, speaker) | |||
end | |||
end | |||
end | |||
end | |||
end | |||
function onPlayerEntered(newPlayer) | |||
print("entered") | |||
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) | |||
for i=1, #banned do | |||
if banned[i]:lower() == newPlayer.Name:lower() then | |||
newPlayer.Parent = nil | |||
end | |||
end | |||
end | |||
game.Players.ChildAdded:connect(onPlayerEntered) | |||
--police4000 <pre></pre> |
Revision as of 16:11, 15 August 2008
Banning people from your place can be achieved by putting in a special command script. It can be edited much like a VIP door script.
Steps
1. Open your place in Roblox Studio.
2. Click on Insert to open the toolbox.
3. In the toolbox, click on Free Models.
4. Search for "Speak to Ban Player Script" (with quotes) and click on the LAST object that appears.
Now what?
This script adds the "ban" command to your game. Certain players can type "ban [player name]" in-game to ban an abusive player from your place.
In the Explorer panel, find BanScript and double-click on it. A scripting window will pop up. You can add your name to the speakers list, allowing you to use the command. You can also add your friend's name, if you want.
You can add a person's name to the banned list if you don't want them to enter your place. You will not have to use the ban command on them since they're already banned.
When banning someone, you don't need to type the player's full name, just enough letters to be sure of who you want to ban.
For example: if Builderman and Builderdude are in-game, "ban builderm" is enough. If Builderman and Telamon are the only people in the game, you can ban both by typing "ban b t"
Ambiguous bans are ignored. Example: Builderman and Builderdude are in-game. "ban bu" is ambiguous.
Recap
Adding a player's name to the speakers list will allow them to use the command.
Adding a player's name to the banned list will not allow them to enter the place.
Saying "ban telamon" will ban Telamon from the place.
Saying "ban telamon builderman" will ban Telamon and Builderman from the place.
If Telamon and Builderman were the only ones in the place, saying "ban t b" would ban them.
If Telamon and Teladude were in the place, saying "ban tela" would not ban either of them.
the final script
this is the final script that you should have. there are some other ways but this is the way that i make them:
speakers = {"?????"} -- Those who can say the command and in case there's already a name, delete that name and put there your own name banned = {"?????","?????","?????"} -- Those who are banned function check(name) print(name) if #speakers == 0 then print("No speakers") return false end for i = 1,#speakers do if (string.upper(name) == string.upper(speakers[i])) then return true end end return false end function DisplayMessage(text, Wait, parent) local message = Instance.new("Message") message.Text = text message.Name = "Message" message.Parent = parent wait(Wait) if message ~= nil then message.Parent = nil end end function ban(name, source) local player = game.Players:FindFirstChild(name) if player ~= nil then player.Parent = nil table.insert(banned,player.Name) end end function BreakDown(msg) local sep = ", " local str = sep..msg:sub(6) fields = {str:match((str:gsub(sep.."[^"..sep.."]*", sep.."([^"..sep.."]*)")))} return fields end function onChatted(msg, recipient, speaker) local norm = msg local msg = string.lower(msg) if not (check(speaker.Name)) then return end if string.sub(msg,1,5) == "/ban " then local t = BreakDown(norm) if msg == "/ban " then DisplayMessage("Please specify player(s)",2,speaker) return end if #t > 0 then for i = 1,#t do print("\""..t[i].."\"") local player = game.Players:FindFirstChild(t[i]) if player ~= nil then ban(player.Name, speaker) end end end end end function onPlayerEntered(newPlayer) print("entered") newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end) for i=1, #banned do if banned[i]:lower() == newPlayer.Name:lower() then newPlayer.Parent = nil end end end game.Players.ChildAdded:connect(onPlayerEntered) --police4000 <pre>