How To Efficiently Use Data Persistence: Difference between revisions
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== So Just How Is This Data Stored? == | == So Just How Is This Data Stored? == | ||
Roblox Data Persistence data is stored as XML, with Key, Value and Table tags. Each "key" links to a "value," which holds your data. The bulk of this XML would be this: | Roblox Data Persistence data is stored as XML, with Key, Value and Table tags. Each "key" links to a "value," which holds your data. The bulk of this XML would be this: | ||
<!-- I forgot what the XML was like, exactly. Can a dev fill me in? I didn't get the details right, I can tell. --> | |||
<pre> | <pre> | ||
<Table> | <Table> | ||
<Key> | <Key type="String"> | ||
x | x | ||
</Key> | </Key> | ||
<Value key="x | <Value key="x"> | ||
y | y | ||
</Value> | </Value> |
Revision as of 02:06, 18 February 2011
Introduction
If you're a regular Roblox user, wondering how you can save precious space while saving your data, this is for you! This page will talk about how data is stored and how to cut down on the amount of space being used, allowing you to save more data.
So Just How Is This Data Stored?
Roblox Data Persistence data is stored as XML, with Key, Value and Table tags. Each "key" links to a "value," which holds your data. The bulk of this XML would be this:
<Table> <Key type="String"> x </Key> <Value key="x"> y </Value> </Table>
As you can see, this already takes up a lot of space. Using Roblox Objects (which are already stored in an XML format) would use up even more characters.
How To Regulate Character Amount
Coming soon!