GetModelSize (Method): Difference between revisions

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copied source from GetModelCFrame(0
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{{clear floats}}
{{clear floats}}


{{Example|<pre>
{{Example|
print( game.Workspace.Model:GetModelSize() )
This code would create a model, put some parts in it, position them randomly, and then print its position:
</pre>}}
<code lua>
local model = Instance.new('Model', Workspace) -- Create a model.
for i = 1, 5 do
-- Fill the model with randomly positioned parts.
local part = Instance.new('Part', model)
part.Anchored = true
part.Size = Vector3.new(math.random(5), math.random(5), math.random(5))
end
print(model:GetModelSize())
</code lua>
 
The size my vary depending on the size of the parts.
}}
 
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[[Category:Methods]]
[[Category:Methods]]

Revision as of 20:15, 30 January 2012

GetModelSize( )
Returns Vector3 modelSize
Description: Returns the Vector3 Size of the Model.
Member of: Model


Example
{{{1}}}


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