BreakJoints (Function): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Mr Doom Bringer
No edit summary
>Mr Doom Bringer
No edit summary
Line 1: Line 1:
<onlyinclude>
{{Function|
{{Function|
name = BreakJoints
name = BreakJoints
Line 6: Line 7:
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]]
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]]
|}}
|}}
</onlyinclude>

Revision as of 21:06, 22 April 2010

BreakJoints( )
Returns n/a
Description: Breaks any Surface connections with any adjacent parts, including Welds and other instance connections.