BreakJoints (Function): Difference between revisions
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<onlyinclude> | |||
{{Function| | {{Function| | ||
name = BreakJoints | name = BreakJoints | ||
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|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]] | |object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]] | ||
|}} | |}} | ||
</onlyinclude> |
Revision as of 21:06, 22 April 2010
BreakJoints( ) | |
Returns | n/a |
Description: | Breaks any Surface connections with any adjacent parts, including Welds and other instance connections. |