BreakJoints (Function): Difference between revisions
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>Mindraker mNo edit summary |
>Mr Doom Bringer No edit summary |
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|arguments = | |arguments = | ||
|returns = n/a | |returns = n/a | ||
|description = Breaks any Surface connections with any adjacent parts. | |description = Breaks any Surface connections with any adjacent parts, including [[Weld]]s and other instance connections. | ||
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]] | |object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Model (Object)|Model]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]] | ||
|}} | |}} |
Revision as of 00:13, 24 February 2010
BreakJoints( ) | |
Returns | n/a |
Description: | Breaks any Surface connections with any adjacent parts, including Welds and other instance connections. |