DataCost (Property): Difference between revisions
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Revision as of 20:03, 6 April 2012
DataCost | |
Type | int |
Description | How much saving this instance with SaveInstance will add to DataComplexity |
Member of | Instance |
Usage
The DataCost of an object is its own DataCost combined with the DataCosts of all its children. If the DataCosts of all the instances saved to a certain player threaten to exceed 45,000, it will not be able to save. Used in Data Persistence.