CartoonFactor (Property): Difference between revisions

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Revision as of 21:53, 23 March 2010

The Rocket Propulsion object uses this value to determine how cartoonish a rocket should act. In real life rockets tend to aim just a little bit up from their target to counter the effects of gravity. 0 will point straight up in the air, where 1 will point straight at a target.

CartoonFactor
Property Number tendency to face target
Description Sets the tendency for the brick with the RocketPropulsion to face its target. 0 means it will always point straight up. 1 means it will try to point straight at the target. The default is 0.7 (points a bit up from the target).
Member of [[RBX.lua.RocketPropulsion (Object)|RocketPropulsion]]