Set (Method): Difference between revisions
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{{Example|<syntaxhighlight lang="lua"> | {{Example|<syntaxhighlight lang="lua"> | ||
game.Selection:Set(game:GetChildren()) | game.Selection:Set(game:GetChildren()) | ||
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[[Category:Methods]] | [[Category:Methods]] |
Latest revision as of 06:20, 27 April 2023
Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
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Returns | nil |
Description: | Set's the client's selected objects to all of those in the table. You can select objects you wouldn't normally be able to like DataModel, SocialService, and other non-browsable Instances. |
Member of: | Selection |
Example
game.Selection:Set(game:GetChildren())