Require (Method): Difference between revisions
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m Text replacement - "<SyntaxHighlight code="lua">" to "<syntaxhighlight lang="lua">" |
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==Example== | ==Example== | ||
This code would print <samp>Require passed: example</samp> to the output, in blue text. | This code would print <samp>Require passed: example</samp> to the output, in blue text. | ||
< | <syntaxhighlight lang="lua"> | ||
game:GetService('TestService'):Require(false, "example") | game:GetService('TestService'):Require(false, "example") | ||
</SyntaxHighlight> | </SyntaxHighlight> | ||
[[Category:Methods]] | [[Category:Methods]] |
Revision as of 04:02, 27 April 2023
Require( bool condition, string description ) | |
Returns | nil |
Description: | If condition is true, prints Require passed: , followed by description, to the output, in blue text. Otherwise, prints Require failed. Test ended: , followed by description, to the output, in red text, and calls the Done method of the TestService. |
Member of: | TestService |
Example
This code would print Require passed: example to the output, in blue text.
game:GetService('TestService'):Require(false, "example")