Require (Method): Difference between revisions

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==Example==
==Example==
This code would print <samp>Require passed: example</samp> to the output, in blue text.
This code would print <samp>Require passed: example</samp> to the output, in blue text.
<SyntaxHighlight code="lua">
<syntaxhighlight lang="lua">
game:GetService('TestService'):Require(false, "example")
game:GetService('TestService'):Require(false, "example")
</SyntaxHighlight>
</SyntaxHighlight>


[[Category:Methods]]
[[Category:Methods]]

Revision as of 04:02, 27 April 2023

Require( bool condition, string description )
Returns nil
Description: If condition is true, prints Require passed: , followed by description, to the output, in blue text. Otherwise, prints Require failed. Test ended: , followed by description, to the output, in red text, and calls the Done method of the TestService.
Member of: TestService

Example

This code would print Require passed: example to the output, in blue text.

game:GetService('TestService'):Require(false, "example")