LoadNumber (Method): Difference between revisions

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m Text replacement - "<code lua>" to "<SyntaxHighlight code="lua">"
m Text replacement - "</code>" to "</SyntaxHighlight>"
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print(player:LoadNumber("Number"))
print(player:LoadNumber("Number"))
end)
end)
</code>
</SyntaxHighlight>


==See Also==
==See Also==

Revision as of 03:47, 27 April 2023

LoadNumber( string key )
Returns number
Description: Returns a number value that was previously saved to the player via SaveNumber with the same key. If the key doesn't exist, it returns 0, not nil.
Member of: Player


Example

This code would print the number saved to the "Number" key of every player that enters.

game.Players.PlayerAdded:connect(function(player)
	player:WaitForDataReady()
	print(player:LoadNumber("Number"))
end)

See Also