FreeFalling (Event): Difference between revisions
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Revision as of 22:20, 24 July 2011
FreeFalling ( Bool active ) | |
Description | Fired when player is free falling. |
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Member of: | Humanoid |
Example
game.Workspace.Player.Humanoid.FreeFalling:connect(function(active) repeat wait() until not active print("You landed!") end)