User:Outofspace/Shape Scripts: Difference between revisions
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>Outofspace New page: Me phailing to be Minraker. Here's the evidence: == Red Wall of Lag == <pre> x = 1 y = 1 z = 1 for i = 1, 196 do xx = x +4 ^ 2 / 3 ^3 / 8 x = xx yy = y +4 ^ 2 / 3 y = yy zz = z +4 ^ 2... |
>Outofspace No edit summary |
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Me phailing to be | ==The Shape Scripts= | ||
Me phailing to be Mindraker. Here's the evidence: | |||
=== Red Wall of Lag === | |||
Hahaha. | |||
<pre> | <pre> | ||
x = 1 | x = 1 | ||
Line 25: | Line 29: | ||
p.Color = Color3.new(1) | p.Color = Color3.new(1) | ||
wait(0.05) | wait(0.05) | ||
end | |||
</pre> | |||
=== Stair Maker === | |||
Ok, this was useful once. | |||
<pre> | |||
x = 1 | |||
xx = 1 | |||
xxx = 1 | |||
for i=1,10 do --Replace 10 with the number of steps you want. | |||
local a = Instance.new("Part") | |||
a.Parent = game.Workspace | |||
a.Anchored = true | |||
a.Locked = true | |||
--y = x+5*10/3 | |||
yy = xx+10*10/4 | |||
yyy = xxx+15*10/8 | |||
a.Position = Vector3.new(y, yy, yyy) | |||
z = x + 1 | |||
zz = xx + 1 | |||
zzz = xxx + 1 | |||
x = z | |||
xx = zz | |||
xxx = zzz | |||
wait(0.5) | |||
end | |||
</pre> | |||
=== Random === | |||
Looks like a tree. | |||
<pre> | |||
x = 1 | |||
xx = 1 | |||
xxx = 1 | |||
for i=1,25 do --Replace 10 with the number of steps you want. | |||
local a = Instance.new("Part") | |||
a.Parent = game.Workspace | |||
--a.Anchored = true | |||
--a.Locked = true | |||
y = x+5*-10/3 | |||
yy = xx+6*-10/4 | |||
yyy = xxx+7*-10/5 | |||
--a.Position = Vector3.new(y, yy, yyy) | |||
a.Size = Vector3.new(y, yy, yyy) | |||
z = x + 1 | |||
zz = xx + 2 | |||
zzz = xxx + 3 | |||
x = z | |||
xx = zz | |||
xxx = zzz | |||
wait(0.5) | |||
end | |||
</pre> | |||
=== Quadrilateral...thing === | |||
I forgot the name of the shape. | |||
<pre> | |||
x = 1 | |||
xx = 1 | |||
xxx = 1 | |||
for i=1,25 do --Replace 10 with the number of steps you want. | |||
local a = Instance.new("Part") | |||
a.Parent = game.Workspace | |||
a.Anchored = true | |||
--a.Locked = true | |||
y = x+5^1*10*1/2^1-400 | |||
yy = xx+5^2*10*2/2^2-400 | |||
yyy = xxx+5^3*10*3/2^3-400 | |||
--a.Position = Vector3.new(y, yy, yyy) | |||
a.Size = Vector3.new(y, yy, yyy) | |||
z = x + 1 | |||
zz = xx + 1 | |||
zzz = xxx + 1 | |||
x = z | |||
xx = zz | |||
xxx = zzz | |||
wait(0.1) | |||
end | end | ||
</pre> | </pre> |
Revision as of 02:49, 15 December 2008
=The Shape Scripts
Me phailing to be Mindraker. Here's the evidence:
Red Wall of Lag
Hahaha.
x = 1 y = 1 z = 1 for i = 1, 196 do xx = x +4 ^ 2 / 3 ^3 / 8 x = xx yy = y +4 ^ 2 / 3 y = yy zz = z +4 ^ 2 / 3 ^ 3 / 8 z =zz p = Instance.new("Part") p.Parent = game.Workspace p.Size = Vector3.new(1,1,1) p.Position = Vector3.new(x,1.8,z) p.Anchored = true p.Color = Color3.new(1) wait(0.05) end
Stair Maker
Ok, this was useful once.
x = 1 xx = 1 xxx = 1 for i=1,10 do --Replace 10 with the number of steps you want. local a = Instance.new("Part") a.Parent = game.Workspace a.Anchored = true a.Locked = true --y = x+5*10/3 yy = xx+10*10/4 yyy = xxx+15*10/8 a.Position = Vector3.new(y, yy, yyy) z = x + 1 zz = xx + 1 zzz = xxx + 1 x = z xx = zz xxx = zzz wait(0.5) end
Random
Looks like a tree.
x = 1 xx = 1 xxx = 1 for i=1,25 do --Replace 10 with the number of steps you want. local a = Instance.new("Part") a.Parent = game.Workspace --a.Anchored = true --a.Locked = true y = x+5*-10/3 yy = xx+6*-10/4 yyy = xxx+7*-10/5 --a.Position = Vector3.new(y, yy, yyy) a.Size = Vector3.new(y, yy, yyy) z = x + 1 zz = xx + 2 zzz = xxx + 3 x = z xx = zz xxx = zzz wait(0.5) end
Quadrilateral...thing
I forgot the name of the shape.
x = 1 xx = 1 xxx = 1 for i=1,25 do --Replace 10 with the number of steps you want. local a = Instance.new("Part") a.Parent = game.Workspace a.Anchored = true --a.Locked = true y = x+5^1*10*1/2^1-400 yy = xx+5^2*10*2/2^2-400 yyy = xxx+5^3*10*3/2^3-400 --a.Position = Vector3.new(y, yy, yyy) a.Size = Vector3.new(y, yy, yyy) z = x + 1 zz = xx + 1 zzz = xxx + 1 x = z xx = zz xxx = zzz wait(0.1) end