User:Outofspace/AOTS: Difference between revisions

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<i>Latest version is 3.000.000</i>
<i>Latest version is 3.01.01b</i>


A copy of <i>2.3</i> is in my models.  
A copy of <i>2.3</i> is in my models.  
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*<b>MaxInTakeEnabled</b> (true) - true=slimes will get full; false=slimes willn't get full.
*<b>MaxInTakeEnabled</b> (true) - true=slimes will get full; false=slimes willn't get full.
*<b>SlimeTime</b> (240) - How many seconds will the slime eat.
*<b>SlimeTime</b> (240) - How many seconds will the slime eat.
*<b>BuildTime</b> (300) - Leave this a multiple of 3, it's better for the game.
*<b>SlimeColor</b> (Bright Red) - If "RandomColor" is off, this will be their color.


==Other Stuff==
==Other Stuff==
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To edit the "Hintor" text, goto <code>game.Workspace.Script.GameSettings.Hintor</code> and change the value.
*To edit the "Hintor" text, goto <code>game.Workspace.Script.GameSettings.Hintor</code> and change the value.
*To edit the "MaxPlayers" text, goto <code>game.Workspace.Script.GameSettings.MaxPlayers</code> and change the value.
 


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Revision as of 10:28, 22 November 2008

Latest version is 3.01.01b

A copy of 2.3 is in my models.

Current

The "Slimes"

All of the slimes settings are listed under the model "SlimeControls". Here's a list and description of each object:

The defaults are in ()'s

  • AngleToRoll (4000, 0, 0) - The x, y, z direction inwhich the slimes will rool. the larger, the faster.
  • MaxInTake (17) - The maximum ammount of food before a slime will stop eating.
  • MaxSpeed (8000, 8000, 8000) - The fastest a slime can go in a given direction (x, y, z)
  • RandomColor (true) - true=random slime colors; false=no change.
  • Reflectance (0.2) - How much reflectance the slimes will have.
  • Transparency (0.8) - How much transparency the slimes will have.
  • MaxInTakeEnabled (true) - true=slimes will get full; false=slimes willn't get full.
  • SlimeTime (240) - How many seconds will the slime eat.
  • BuildTime (300) - Leave this a multiple of 3, it's better for the game.
  • SlimeColor (Bright Red) - If "RandomColor" is off, this will be their color.

Other Stuff

The building supplies are in game.Workspace.Body.Blocks


If you want to edit the main slime scripts, look under game.Workspace.Scripts.SlimeScripts

The game scripts are in game.Workspace.Script.GameScripts


The game's parts are located in game.Workspace.Body.

Don't change the names. If you add a new part, make sure it's named "Body" so the slimes wont eat it.


  • To edit the "Hintor" text, goto game.Workspace.Script.GameSettings.Hintor and change the value.
  • To edit the "MaxPlayers" text, goto game.Workspace.Script.GameSettings.MaxPlayers and change the value.



To edit who can say "server-off" which removes the game, goto game.Workspace.Scripts.GameScripts.ShutDownScript and replace a's value with your name.

JustinP231

I made this, he made the other.

RoadMap for 3.0+

This is only for Versions 3.00.00 and up. There will be a seperate place and model for this altogether.

Slimes

  • Slimes to have heads, and 'absorb' bricks.
  • They will randomly jump and 'fly' onto buildings. (Earthquake, idea by cecibean!)
  • Slime size.

Place

  • More building blocks.
  • Different spawns.
  • An objecctive at the end of the game.
  • "Earthquakes"
  • Pick BrickColor tool.

Anti-Spam

  • Auto-banner

Configuration

  • Skybox changer.

Custom

Items stricked are likely not to be used.

*PM_SYSTEM *Complete set of user-rights.

  • IP ban?