User:Anaminus/Pages/1st Sweep/Delete/(Main): Difference between revisions
From Legacy Roblox Wiki
>Mindraker |
>Mindraker progress |
||
Line 54: | Line 54: | ||
*[[AtachmentUp (Property)]] | *[[AtachmentUp (Property)]] | ||
*[[Bevels (Enum)]] | *[[Bevels (Enum)]] | ||
*[[Billboard Building Contest]] | *[[Billboard Building Contest]] | ||
*[[Bodies]] | *[[Bodies]] | ||
Line 62: | Line 60: | ||
*[[CPU Shadow]] | *[[CPU Shadow]] | ||
*[[Collision]] | *[[Collision]] | ||
*[[ComputeProxyArrays]] | *[[ComputeProxyArrays]] | ||
*[[Constant]] | *[[Constant]] | ||
Line 78: | Line 71: | ||
*[[DescendentAdded]] | *[[DescendentAdded]] | ||
*[[DescendentRemoving]] | *[[DescendentRemoving]] | ||
*[[Domino Rally Building Contest]] | *[[Domino Rally Building Contest]] | ||
*[[Edit Mode]] | *[[Edit Mode]] | ||
Line 97: | Line 89: | ||
*[[GfxCpu]] | *[[GfxCpu]] | ||
*[[Global properties]] | *[[Global properties]] | ||
*[[Graphics]] | *[[Graphics]] | ||
*[[GrpJobs]] | *[[GrpJobs]] | ||
Line 110: | Line 101: | ||
*[[How do i make weapon buttons?]] | *[[How do i make weapon buttons?]] | ||
*[[How do you add in commands?]] | *[[How do you add in commands?]] | ||
*[[How to add ingame commands]] | *[[How to add ingame commands]] | ||
*[[How to edit a weapon mesh]] | *[[How to edit a weapon mesh]] | ||
*[[IdleCpu]] | *[[IdleCpu]] | ||
*[[Idle CPU %]] | *[[Idle CPU %]] | ||
Line 121: | Line 109: | ||
*[[Kernel]] | *[[Kernel]] | ||
*[[Leaves]] | *[[Leaves]] | ||
*[[Lua (disabled)]] | *[[Lua (disabled)]] | ||
*[[Lua (threads)]] | *[[Lua (threads)]] | ||
Line 148: | Line 135: | ||
*[[ProjJobs]] | *[[ProjJobs]] | ||
*[[Proxy count]] | *[[Proxy count]] | ||
*[[RBX.lua.Humanoid]] | *[[RBX.lua.Humanoid]] | ||
*[[RBX.lua.LocalScript]] | *[[RBX.lua.LocalScript]] | ||
Line 277: | Line 179: | ||
*[[Video Memory]] | *[[Video Memory]] | ||
*[[Wake]] | *[[Wake]] | ||
*[[Window size]] | *[[Window size]] | ||
*[[Workspace Assemble]] | *[[Workspace Assemble]] | ||
Line 283: | Line 184: | ||
*[[World]] | *[[World]] | ||
*[[World Step]] | *[[World Step]] | ||
*[[XML Load Time]] | *[[XML Load Time]] |
Revision as of 00:45, 2 November 2008
-
-
- Bad Redirects
->
to user pages;->
changes only in title case;->
unrelated;->
leftover from multiple moves;->
misspellings;->
otherwise useless;
- Spam
->
Obvious.
- Report related
->
Not enough information on Report; too many articles are blank.
- Contests
->
This is what the blog is for.
- Unuseful Enums
->
all setting enums;->
not used in roblox objects;
- Unrelated
- LOLCat
- Spam
- Prawns
-
(Main)
- % Active CC's
- % Feature Hit
- % Pair Hit
- 2D CPU Render
- 3D CPU Total
- AASamples
- AASamples (Enum)
- AddItem (Property)
- AggregateChunks
- Aggregated Chunks
- Ambient and Unshadowed
- Anti-Aliasing
- Antialiasing
- Antialiasing (Enum)
- Assembly Step
- AssertAction
- AssertAction (Enum)
- AtachmentUp
- AtachmentUp (Property)
- Bevels (Enum)
- Billboard Building Contest
- Bodies
- Broadphase
- Builderman
- CPU Shadow
- Collision
- ComputeProxyArrays
- Constant
- Constraints
- Contacts
- Control F1
- CtctStageCtcts
- Current
- Custom Objects
- DataModel Step
- DescendentAdded
- DescendentRemoving
- Domino Rally Building Contest
- Edit Mode
- Energy B
- Energy C
- Energy T
- EnviroSpeed %
- Environment Speed %
- EnvironmentalPhysicsThrottle (Enum)
- ErrorReporting
- ErrorReporting (Enum)
- FPS
- FRM
- FrameId
- FrameRateManager
- FrameRateManager (Enum)
- Gfx
- GfxCpu
- Global properties
- Graphics
- GrpJobs
- Hash Nodes Out
- HeartbeatId
- Help System
- How To Make onKeyDown Scripts
- How To Tag Objects
- How do I change team names and colors?
- How do I make shirts
- How do I make Traps?
- How do i make weapon buttons?
- How do you add in commands?
- How to add ingame commands
- How to edit a weapon mesh
- IdleCpu
- Idle CPU %
- IsDescendentOf
- Join All Time
- Kernel
- Leaves
- Lua (disabled)
- Lua (threads)
- Mark Shadows
- Math random
- MatrixSize
- MaxTreeDepth
- Max (Sound)
- Max Bucket Size
- Mode
- Mouse without HopperBin/Tool
- Moving Game Tool
- Mysterious Object
- Number Sounds
- Number Unused
- Number link(p)
- Online Mode
- Orbiting Arm
- PacketReliability (Enum)
- Particles
- PhysicsReceiveMethod (Enum)
- PhysicsSendMethod (Enum)
- Physics CPU %
- Points
- Primitives
- ProjJobs
- Proxy count
- RBX.lua.Humanoid
- RBX.lua.LocalScript
- Read-only
- Render
- Render CPU %
- Report window
- Roblox Grand Melee
- RunService Heartbeat
- RunService Stepped
- Sample2
- Shadow (Enum)
- Shadow problem
- Shadowed Light
- Shared
- SimCpu
- Sin
- SkyBox
- Sky Box
- Sleep
- Smooth
- Solo Mode
- SolverIterations
- Sort
- State Changes (Major)
- State Changes (Minor)
- SteppingCtcts
- Studs
- SwapBuffer
- SyncHttpGet Time
- Test
- Tex
- Throttles
- Timing
- Total Chunks
- Total Load Time
- Total Triangles
- TouchingCtcts
- Tree
- UI Step
- UiCpu
- Ui CPU %
- VAR
- Video Memory
- Wake
- Window size
- Workspace Assemble
- Workspace Step
- World
- World Step
- XML Load Time