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| Hey thanks for all your work on the wiki. You seem like a relatively stable individual, so I've granted you sysop privileges. --[[User:Telamon|Telamon]] 00:54, 29 October 2008 (UTC) | | Hey thanks for all your work on the wiki. You seem like a relatively stable individual, so I've granted you sysop privileges. --[[User:Telamon|Telamon]] 00:54, 29 October 2008 (UTC) |
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| <b>If you people see something that you desperately don't want deleted that I may have accidentally deleted, please let me know.</b> I'm pretty sure that between Anaminus' reviews and my double checking this won't happen, but accidents happen. {{User:Mindraker/sig}} 02:15, 31 October 2008 (UTC)
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| == See Also == | | == See Also == |
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| I see you're enjoying your new powers. ---[[User:Mr Doom Bringer|Mr Doom Bringer]] 08:43, 31 October 2008 (UTC) | | I see you're enjoying your new powers. ---[[User:Mr Doom Bringer|Mr Doom Bringer]] 08:43, 31 October 2008 (UTC) |
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| == ATOS ==
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| Well, JustinP231 removed it, so, I'm trying to recreate it. So far I've gotten:
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| *Slimes can roll to a spot.
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| *They can remove any "Part" that isn't locked.
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| *They can turn random colors.
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| *They die apon hitting the end wall.
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| Hopefully he puts it back up, but idk.. {{User:Outofspace/sig}}
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| :I don't think he'd let us have it either way. I'll ask him, but he's dealing with everyone else who loved it :( If it does come down to me having to re-create it, what new features/changes would you like? ~Space
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| ----
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| ::Ok, I stayed up until 1:19am making sure every single bug was out of it.
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| *Here's the new features:
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| **Slimes can now eat a maximum of 35 parts. They do eat hats.
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| **They now rely on [[RBX.lua.BodyAngularVelocity|Body Angular Velocity]] instead of [[RBX.lua.BodyPosition (Object)|Body Position]].
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| **The game fully runs, removing all tools when the slimes enter, and giving them to the players when they leave.
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| ***I didn't put tools, or parts, in the game yet but the "game script" changed the parent of the model that they'll be in.
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| *Here's some hidden changes. (very important, but not seen):
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| **There is now a way to adjust maxSpeed and Acceleration from the workspace.
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| **I can make changes to the slimes script, and a script will update the slime's main script without me manually having to do it.
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| **The red wall is in a diffrent model from the "Base" and other "Walls"
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| *Things that would make it less laggy:
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| **There are 32 slimes. 8 per row, and 4 per collum.
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| **You will <b>ALWAYS</b> have 6 minutes to build and 3 minutes (which I'm thinking of changing) to survive. I think in the original game it was randomly set to 4-7 minutes.
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| ::Any specific "VIP" feaatures you want? {{User:Outofspace/sig}}
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| ----
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| :::Ok, V.1.9g fixes just about everything. The entire place can run multiple times without hitting any errors.
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| *Here are the fixes/additions:
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| **One thing I thought needed to be added was a ban script, It's now there.
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| **Slimes nolonger eat the base when they "fly".
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| **The max they can eat is 17 parts.
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| **All walls have been fixed so that they don't get eaten.
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| **There are now several types of briks to build with (multi-colored, studded the same way as the original game, and are diffrent sizes.)
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| **Slimes remove anything whose parent is not "Slime".
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| **The walls remove anything that touches it (exempting slimes)
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| *Here are the things I'd like to addon for V.2.0b . Please comment on them:
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| **Slimes have reflectance.
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| **Roof (That cleans itself.)
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| <s>**People can't build near the end.</s>
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| **More Slimes and building space.
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| **More brick types.
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| **Debris.
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| ::::<b>UPDATE:</b> 1.A2 includes:
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| **Slimes have reflectance.
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| **Roof (That cleans itself.)
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| **Fixed wall error..again...=P
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| ::::<b>UPDATE:</b> 1.A2b includes:
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| **More brick types.
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| **More building space.
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| **More slime control (BAV)
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| And that's the last of it. Next major thing will be the PM_SYSTEM for my script builder. I'll send you a PM for everything else.
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| ----
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| :::::Version 2.0 brings in lots of internal changes.
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| *Here are the internal:
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| **There is now a "SlimeControls" model. You can control:
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| ***Reflectance
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| ***Transparency
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| ***Angular Direction
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| ***MaxSpeed
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| ***"RandomColors" tougle.
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| ***How many parts can slimes eat.
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| **All the scripts are sorted in models by "GameScripts" and "SlimeScripts" reducing the hastle of updating every single slime.
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| **The Configuration file for the slimes has been re-written.
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| *Here are physical differences:
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| **Block that can align.
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| **More space
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| **Less slimes (it was 8 slimes in a row by 4 in a collum (32), now it's 3x10 (30))
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| *Bugs fixes. These were released in 2.1:
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| **The base, walls, and end wall can't be removed.
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| **The spawn has been moved lower, but the roof will stay the same.
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| **Easier Configuration fixes.
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| :::::I expect to release this later tonight or tommorow. {{User:Outofspace/sig}}
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Sysop
Hey thanks for all your work on the wiki. You seem like a relatively stable individual, so I've granted you sysop privileges. --Telamon 00:54, 29 October 2008 (UTC)
See Also
Mindraker talk archives
Mindraker talk archives2
I see you're enjoying your new powers. ---Mr Doom Bringer 08:43, 31 October 2008 (UTC)