TweenPosition (Method): Difference between revisions

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>Legend26
The last two args ARE important. Will write about them later.
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GUI:TweenPosition(UDim2.new(1, 0, 1, 0), "Out", "Quad", 3)
GUI:TweenPosition(UDim2.new(1, 0, 1, 0), "Out", "Quad", 3)
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</pre>
And the other 2 arguments are not really important.


[[Category:Methods]]
[[Category:Methods]]

Revision as of 06:15, 13 August 2011

TweenPosition( UDim2 endPosition, Enum easingDirection = Out, Enum easingStyle = Quad, float time = 1, bool override = false, function callback = nil )
Returns nil
Description: Smoothly moves a GUI to a new UDim2 position.
Member of: GuiObject


The endPosition, is where the GUI moves to. For example if the GUI is at UDim2.new(0, 0, 0, 0) and you want it to move to UDim2.new(1, 0, 1, 0) it would be

GUI:TweenPosition(UDim2.new(1, 0, 1, 0))

The easingDirection, can be either. In, Out, or InOut. Most commonly it is Out.

GUI:TweenPosition(UDim2.new(1, 0, 1, 0), "Out")

The easingStyle could be 8 different items.

GUI:TweenPosition(UDim2.new(1, 0, 1, 0), "Out", "Quad")

The float is how long it will take it to move. 1 is the default. Let's make it take 3 seconds.

GUI:TweenPosition(UDim2.new(1, 0, 1, 0), "Out", "Quad", 3)