Talk:RobloxLocked (Property): Difference between revisions
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Maybe RobloxLocked has to be, by default, true in order for it to work? --[[User:ArceusInator|ArceusInator]] 18:01, 31 December 2010 (UTC) | Maybe RobloxLocked has to be, by default, true in order for it to work? --[[User:ArceusInator|ArceusInator]] 18:01, 31 December 2010 (UTC) | ||
::No that can't be because some of the CoreGui scripts use RobloxLocked internally. <span style="font-size:xx-small; vertical-align:top; color: grey">[[Camoy]] • [[Special:Contributions/Camoy|Contribs]] (December 31 2010)</span> |
Revision as of 20:01, 31 December 2010
Names can be deceiving, this is not what RobloxLocked does at all.
Example
In the Command bar.game.Workspace.Part.RobloxLocked = trueIn a Script run thereafter.
game.Workspace.Part.Anchored = true
It works successfully. Camoy • Contribs (December 31 2010)
Well then what is it for? I see this when testing:
Example
In the command bar, I runprint( game.CoreGui.RobloxGui.RobloxLocked ) --> true print( Workspace.RobloxLocked ) --> falseIn a script, I run
print( game.CoreGui.RobloxGui:GetChildren() ) --> s RobloxGui print( Workspace:GetChildren() ) --> table: xxxxx
--ArceusInator 18:00, 31 December 2010 (UTC)
Maybe RobloxLocked has to be, by default, true in order for it to work? --ArceusInator 18:01, 31 December 2010 (UTC)