Talk:RobloxLocked (Property): Difference between revisions

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>ArceusInator
hmmm
>ArceusInator
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Line 13: Line 13:
print( game.CoreGui.RobloxGui:GetChildren() ) --> s RobloxGui
print( game.CoreGui.RobloxGui:GetChildren() ) --> s RobloxGui
print( Workspace:GetChildren() ) --> table: xxxxx</pre>}}--[[User:ArceusInator|ArceusInator]] 18:00, 31 December 2010 (UTC)
print( Workspace:GetChildren() ) --> table: xxxxx</pre>}}--[[User:ArceusInator|ArceusInator]] 18:00, 31 December 2010 (UTC)
Maybe RobloxLocked has to be, by default, true in order for it to work? --[[User:ArceusInator|ArceusInator]] 18:01, 31 December 2010 (UTC)

Revision as of 18:01, 31 December 2010

Names can be deceiving, this is not what RobloxLocked does at all.

Example
In the Command bar.
game.Workspace.Part.RobloxLocked = true
In a Script run thereafter.
game.Workspace.Part.Anchored = true

It works successfully. CamoyContribs (December 31 2010)

Well then what is it for? I see this when testing:

Example
In the command bar, I run
print( game.CoreGui.RobloxGui.RobloxLocked ) --> true
print( Workspace.RobloxLocked ) --> false
In a script, I run
print( game.CoreGui.RobloxGui:GetChildren() ) --> s RobloxGui
print( Workspace:GetChildren() ) --> table: xxxxx

--ArceusInator 18:00, 31 December 2010 (UTC)

Maybe RobloxLocked has to be, by default, true in order for it to work? --ArceusInator 18:01, 31 December 2010 (UTC)