Talk:Making an onClicked script: Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Randellman No edit summary |
>Mindraker testing |
||
Line 20: | Line 20: | ||
I'm pretty sure you wanted the door to allow people to walk through it, and to turn invisible... The transparency should be changed to 1 (invisible) and the CanCollide should be FALSE. -- superfroggy | I'm pretty sure you wanted the door to allow people to walk through it, and to turn invisible... The transparency should be changed to 1 (invisible) and the CanCollide should be FALSE. -- superfroggy | ||
== | == Testing == | ||
The script | |||
<pre> | |||
function onClicked() | |||
local x = (math.random(0,10) * 0.1) | |||
local y = (math.random(0,10) * 0.1) | |||
local z = (math.random(0,10) * 0.1) | |||
script.Parent.Color = Color3.new (x, y, z) | |||
end | |||
script.Parent.ClickDetector.MouseClick:connect(onClicked) | |||
</pre> | |||
works. {{User:Mindraker/sig}} 07:57, 16 August 2008 (CDT) |
Revision as of 12:57, 16 August 2008
Thanks man this helped me out alot with stuff. Could you tell me/us how to make it to wher you have a 2 bricks you hit one of them and it turns green and deletes the other brick then if you hit it again it makes it come back and the brick turns red again.?.?.
--Girashka
I NEED HELP!
I tried to make my script work but it's not working! what's wrongh with this script?:
door = script.Parent.Parent.Door function onClicked() door.Transparency = 0 door.CanCollide =true end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
I'm pretty sure you wanted the door to allow people to walk through it, and to turn invisible... The transparency should be changed to 1 (invisible) and the CanCollide should be FALSE. -- superfroggy
Testing
The script
function onClicked() local x = (math.random(0,10) * 0.1) local y = (math.random(0,10) * 0.1) local z = (math.random(0,10) * 0.1) script.Parent.Color = Color3.new (x, y, z) end script.Parent.ClickDetector.MouseClick:connect(onClicked)